    local elementsTable = {"Element 1", "Element 2", "Element 3", "Element 4"}
    local currentIndex = 1
    
    function love.load()
    end
    
    function love.mousepressed(x, y, button)
        if button == 1 then -- 左键点击
            print(elementsTable[currentIndex])
            currentIndex = currentIndex % #elementsTable + 1
        end
    end
    
    function love.draw()
    end